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Selected Works

metaScore
2011 - present
Discontrol Party
2009 - 2018
Collective Loops
2015
Mobilizing.js
2015 - 2018
Overexposure
2014 & 2016
Keywords
2011
Distances
2011
All Over
2009
pOlymic Games
2003

About

I am Oussama Mubarak, a freelance creative coder, researcher, and Full-Stack web developer based in Karlsruhe, Germany with over 20 years of experience in designing and developing generative and interactive media and web applications in collaboration with internationally renowned artists, creative agencies and cultural institutions.

I have also obtained in 2018 a PhD in computer science from Cnam (the National Conservatory of Arts and Crafts, Paris) in partnership with EnsadLab (the research laboratory of the École nationale supérieure des Arts Décoratifs - PSL Research University, Paris). My thesis explored art installations that enable co-located interactions, focusing on the conditions – whether spacial, material, or human – which affect the ability for participants to co-construct a common aesthetic experience in the absence of orchestration or a preannounced goal to be achieved, and proposes a set of tools and guidelines when designing such installations.

My main interests include digital art, interaction and interface design, sustainability, and technology.

For more information, please refer to my curriculum vitae.

Publications

Map, Mapper, Mapping (co-auteurs : Samuel Bianchini, and Dominique Cunin), in Vincent Ciciliato, dir., Collecter Cataloguer Cartographier - Arts et pratiques de l'archivage numérique, Publications Universitaires de Saint-Etienne, 2020.

Designing and Modeling Collective Co-located Interactions for Art Installations, Doctoral Thesis, Conservatoire national des arts et métiers, Paris, France 2018

Collective Loops: Multimodal Interactions Through Co-located Mobile Devices and Synchronized Audiovisual Rendering Based on Web Standards (co-auteurs : Norbert Schnell, Benjamin Matuszewski, Jean-Philippe Lambert, Sébastien Robaszkiewicz, Dominique Cunin, Samuel Bianchini, Xavier Boissarie, and Gregory Cieslik), in Proceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction, TEI ’17, pages 217–224, New York, NY, USA, 2017. ACM

Art Installations: A Study of the Topology of Collective Co-located Interactions (co-auteurs : David Bihanic, Pierre Cubaud, and Samuel Bianchini), in Proceedings of the 8th International Conference on Digital Arts, ARTECH2017, pages 23–30, New York, NY, USA, 2017. ACM

Designing Collaborative Co-Located Interaction for an Artistic Installation (co-auteurs : Pierre Cubaud, David Bihanic, and Samuel Bianchini), in Regina Bernhaupt, Girish Dalvi, Anirudha Joshi, Devanuj K. Balkrishan, Jacki O’Neill, and Marco Winckler, editors, Human-Computer Interaction - INTERACT 2017: 16th IFIP TC 13 International Conference, Mumbai, India, September 25–29, 2017, Proceedings, Part I, pages 223–231. Springer International Publishing, Cham, 2017

Dispositifs & installations artistiques : étude de la topologie des interactions collectives colocalisées (co-auteurs : David Bihanic, and Samuel Bianchini), in 28ième conférence francophone sur l’Interaction Homme-Machine, alt.IHM, pages 10–19, Fribourg, Switzerland, October 2016

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